Code Access

For security in loading mods / creations with C# code, only some namespaces are allowed to be accessed. Along with this there are a few Unity methods that are restricted (Application.Quit, PlayerPrefs.DeleteAll)

For any security issues or exploits found - email: [email protected]

NameSpace Whitelist

        "ModboxMain",
        "ModboxMain.MBScript",
        "ModboxMods.*",
        "UnityEngine",
        "UnityEngine.UI",
        "UnityEngine.EventSystems",
        "UnityEngine.Collections",
        "Pathfinding",
        "System",
        "System.Collections",
        "System.Collections.Generic",
        "System.Collections.ObjectModel",
        "System.Linq",
        "System.Convert",
        "Billboards"