Code Access
For security in loading mods / creations with C# code, only some namespaces are allowed to be accessed. Along with this there are a few Unity methods that are restricted (Application.Quit, PlayerPrefs.DeleteAll)
For any security issues or exploits found - email: [email protected]
NameSpace Whitelist
"ModboxMain",
"ModboxMain.MBScript",
"ModboxMods.*",
"UnityEngine",
"UnityEngine.UI",
"UnityEngine.EventSystems",
"UnityEngine.Collections",
"Pathfinding",
"System",
"System.Collections",
"System.Collections.Generic",
"System.Collections.ObjectModel",
"System.Linq",
"System.Convert",
"Billboards"
Updated about 2 years ago