Current Server all connected clients are in
Name | Type | Description |
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Mods: Enabled Server Mods | Mod Info Variable List | All Server mods Enabled - - ReadOnly |
Server Settings: Room Code | Text Variable | Defaults to - - ReadOnly |
Server Settings: Public Listed | Bool Variable | Sets if this server will show in public server listings to join. Otherwise players have to enter Room Code - Defaults to True |
Server Settings: Set Password | Bool Variable | |
Server Settings: Password | Text Variable | |
Server Settings: Max Players | Int Variable | Defaults to 8 - # |
Server Settings: Default Role | Enum Variable | Set default role for anyone joining server. Their Role sets their permissions for what they can control / play - Defaults to CanEdit |
Server Settings: Network Mode | Network Mode Variable | |
Server Settings: Voice Chat | Bool Variable | Defaults to True |
Server Settings: Positional Voice Chat | Bool Variable | Defaults to True |
Server Settings: Quick Roll Off | Bool Variable | Voice audio will 'roll off' logarithmic rather than linear so only nearby users can hear |
Server Settings: Switch Hosts On Disconnect | Bool Variable | Host will switch to another player if the Host disconnects - Defaults to True |
Server Settings: Sync Asset Files | Bool Variable | Host and clients will send Asset files to other clients for imported content (Only if they have Edit Permission to import content) - Defaults to True |
Server Settings: Strict Permissions | Bool Variable | Will stop users from changing Entities they dont have permission to edit based on their Role - and give them a error message on trying |
Server Settings: Server Name | Text Variable | Set a name to display in Listings |
Server Settings: Server Description | Text Variable | Set a description to display in Listings |
Name | Description |
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State: Switch To Play Mode(Bool testmode) | |
State: Switch To Edit Mode() | |
State: Reset Playmode() | |
State: Switch Creation(Creation Meta Data creation, Bool playmode) | |
State: Switch To Lobby() | |
Server System: Show Message Server(Text textToShow) | |
Server System: User Chat(Text textToShow) | |
Server System: Kick Client(Client client) | |
Server System: Ban Client(Client client) | |
Server System: Change Client Role(Client client, MB Role newRole) | |
Name | Type | Description |
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Clients: Is Master Client | Bool | Returns True if the local system is Master Client |
Clients: Local Client | Client | |
Clients: Master Client | Client | |
Clients: All Clients | Client List | |
Server Settings: Net Status Text | Text | |
Server Settings: Network Description Text | Text | |