ModboxSDK is a Unity Project for creating Modbox mods. It includes ways to create Modbox entities / humanoid models and other assets out of Unity Prefabs, and Environments from Unity scenes.
It can also be used as a way to debug and profile Creations (using the Unity debugger / profiler)
- The Modbox SDK is included as a zip file with the game's download on Steam. To find it: Right click on Modbox in the Steam Library and go into Properties->Local Files=>Browse
- Extract the ModboxSDK zip to your Desktop / anywhere outside of the Steam folder. If upgrading the SDK, extract to a new folder (don't override old SDK folder)
* Use Unity version: 2019.4.18 - Can be found here: https://unity3d.com/get-unity/download/archive.
In the 'Modbox' folder, open the 'TestScene'. This is a testing blank scene for testing entities/creations. You should now be able to run the game and play Modbox in Unity.
The 'MBStartUp' game object are settings for how to run the scene - highlight over the options for tool tips. Some options:
Viewmode: To set the game to start in VR, desktop, or VR Test, and AR options. See Testing for the VR Testing controls
You can still load and run all normal Modbox mods and creations with the ModboxSDK - you just need to set the path to your Modbox mod directory to load the default mods that come with Modbox. Use the 'Modbox/SDK Settings' menu to set the right path.
By default mods will be loaded as 'Simulated' from the assets folder. Their prefabs are loaded directly - so changes that are made are made instantly.
You can turn this off and have the ModboxSDK load built mods first - with the 'Build Mods First' option in MBStartUp
Updated 8 days ago