- Mesh Editing can be done on Primitive Entities using the Mesh Editing Tool or Desktop Window
- Can switch between Face, Vertex, and Edge selection mode.
- 'Extrude' button can then be used on selected Faces to extrude them from the mesh.
- For the Desktop Editor the Gizmos can then be used to Move / Scale / Rotate selected mesh faces/vertexes/edges.
Updated over 2 years ago