Mesh Editing

  • Mesh Editing can be done on Primitive Entities using the Mesh Editing Tool or Desktop Window
  • Can switch between Face, Vertex, and Edge selection mode.
  • 'Extrude' button can then be used on selected Faces to extrude them from the mesh.
  • For the Desktop Editor the Gizmos can then be used to Move / Scale / Rotate selected mesh faces/vertexes/edges.