Local Settings

Values

Name

Type

Description

Audio: Microphone Device

Text Options Variable

Audio: Push To Talk

Bool Variable

Voice Chat will only be Enabled when 'Mic' Button is Pressed down by the main user

Audio: Voice Chat On

Bool Variable

Defaults to True

Audio: Mic Is On Image

Bool Variable

A 'Mic On' Image will show in the top left of the screen when voice chat is on / recording audio - Defaults to True

Audio: Local Lip Sync

Bool Variable

Enable local Main User lip sync

Audio: Master Volume

Number Variable

Defaults to 1 - x

Audio: Music Volume

Number Variable

Defaults to 0.75 - x

Audio: Voice Volume

Number Variable

Defaults to 1 - x

Audio: Lobby Music

Bool Variable

Defaults to True

Editor: Angle Snap To

Number Variable

Defaults to 90 - degrees

Editor: Snap To Grid

Bool Variable

Editor: Grid Snap

Number Variable

Defaults to 0.05 - m

Editor: Scale From Center

Bool Variable

Always scale from Center rather than on one side

Editor: Gizmo Global Space

Bool Variable

Editor: Show Connecting As Transparent

Bool Variable

Defaults to True

Editor: Show Selected As Transparent

Bool Variable

Defaults to True

Editor: Rotate From Pivot

Bool Variable

Rotate from the Pivot point rather than center of selection

Editor: Auto Entity Playmode

Bool Variable

When in World Play mode Entities will auto turn on play mode on deselecting - Defaults to True

Editor: Autoscale To VR Size

Bool Variable

Resize new Entities to fit current VR size, depending on the Entity type - Defaults to True

Editor: Angle On Placing

Bool Variable

Defaults to True

Graphics: Show FPS Counter

Bool Variable

Graphics: Show Performance Warnings

Bool Variable

Defaults to True

Graphics: Full Screen

Bool Variable

Graphics: Screen Resolution

Text Options Variable

Graphics: Quality Level

Int Variable

Defaults to 5

Graphics: Quality Display

Text Variable

Graphics: Post Processing Effects

Bool Variable

Defaults to True

Graphics: Anti Alaising

Enum Variable

Graphics: Shadow Resolution

Enum Variable

Graphics: VSync Count

Enum Variable

Graphics: Texture Quality

Enum Variable

Graphics: Set Target Framerate

Bool Variable

Graphics: Target Framerate

Int Variable

Defaults to 90 - fps

Graphics: VR Render Scale

Number Variable

Defaults to 1 - x

UI: Scale UI

Number Variable

Defaults to 1 - x

UI: Hide All Messages

Bool Variable

Dont show any messages on screen

UI: Message Display Time

Number Variable

Set how long messages should show on the screen - Defaults to 5 - s

UI: Disable HUDs

Bool Variable

Disables adding Player HUDs, and interact/pickup UI

VR: Play Locomotion

Locomotion Variable

VR: Edit Locomotion

Locomotion Variable

VR: Show VR Avatar

Bool Variable

Show your avatar body while in VR/AR play mode - Defaults to True

VR: Hide Hands When Showing Avatar

Bool Variable

Defaults to True

VR: Radial Select On Let Go

Bool Variable

Will select from radial menu on letting go rather than needing to click

VR: Radial Delay

Bool Variable

Will delay closing the radial menu (good if Controller Touchpad is having sensitivity issues)

VR: Show Jump Option In Radial

Bool Variable

Will show 'Jump' option in radial menu when playing

VR: Hide Controller Hints

Bool Variable

Wont show labels on VR controller buttons

VR: Drop Toy On Grab Release

Bool Variable

Drop Toys on releasing Grab button. Grab Button not set for some VR controllers. - Defaults to True

VR: Always Show Controller

Bool Variable

Defaults to True

VR: Vignette On Camera Movement

Bool Variable

Defaults to True

VR: Vignette Amount

Number Variable

Defaults to 0.5

VR: Seated Mode

Bool Variable

Move the VR view up to have your avatar appear standing while seated

VR: Seated Height

Number Variable

Defaults to 0.5 - m

VR: Always Show VR View On Screen

Bool Variable

Set to keep VR view on screen even with local screen users

VR: Hide Screen Buttons

Bool Variable

VR: Default To Oculus VR

Bool Variable

For switching to VR use the Oculus SDK

VR: Height from ground

Number Variable

m

VR: Scale

Number Variable

Defaults to 1 - x

Input: Show Controls On Screen

Bool Variable

Defaults to True

Input: Show System Cursor

Bool Variable

Input: Main User Use Gamepad

Bool Variable

Input: Inverted Y Look

Bool Variable

Input: Inverted X Look

Bool Variable

Input: Look Speed Mouse

Number Variable

Defaults to 1 - x

Input: Look Speed Gamepad

Number Variable

Defaults to 1 - x

Input: Move Camera Speed

Number Variable

Defaults to 1 - x

Input: Radial Select On Let Go

Bool Variable

Will select from radial menu on letting go of radial button, rather than needing to hit Select

Input: First Person FOV

Number Variable

Defaults to 90 - degrees

Input: Camera FOV

Number Variable

Defaults to 60 - degrees

Input: Gamepad Cursor Speed

Number Variable

Defaults to 1 - x

Input: Hide Crosshair

Bool Variable

Misc: Display Errors

Bool Variable

Engine errors will show as 'Error Occured' on screen - Defaults to True

Misc: Developer Mode

Bool Variable

Shows some options that are in development and normally hidden

Misc: Log Mode

Enum Variable

Set what should be saved and displayed in logs

Misc: Combine Same Logs

Bool Variable

Logs with same message will combine - Defaults to True

Misc: Enabled Local Mods

Mod Variable List

All mods enabled locally - - ReadOnly

VR: Move Speed

Number Variable

Defaults to 5 - m/s

VR: Move Speed Editmode

Number Variable

Defaults to 5 - m/s

VR: Fly Mode

Bool Variable

VR: Zero Gravity

Bool Variable

VR: Air Control

Number Variable

Defaults to 0.25

VR: Run Speed

Number Variable

Defaults to 6 - m/s

VR: Walk Speed

Number Variable

Defaults to 4 - m/s

VR: Right Hand Move

Bool Variable

Have the Right Hand Move, Left Hand Rotate

VR: Controller Direction

Bool Variable

Move based on Controller direction, otherwise will be based on Head

VR: Rotate Amount

Number Variable

How much to Rotate when using Snap Rotation - Defaults to 30 - degrees

VR: Smooth Rotate

Bool Variable

Rotate smoothy rather than Snap turns

VR: Smooth Rotate Speed

Number Variable

Defaults to 1 - x

Voice Commands: Use Editor Voice Commands

Bool Variable

Adds Voice commands to control the editor, and switch between edit/play/paused

Voice Commands: Voice Commands Enabled

Bool Variable

Defaults to True

Voice Commands: Play Activated Sound

Bool Variable

Defaults to True

Methods

Name

Description

VR: Set Appearance

VR: Set Height

Input: Set Controls(MB Widget Button)

Misc: Select Local Mods(MB Widget Button)

Properties

Name

Type

Description

UI: UI Screen Canvas No User

UI Screen Canvas

Screen Canvas created for Screen not in a user. Will be not set for Viewmodes with no screens (Mobile VR / AR)

VR: Cant Use Locomotion Text

Text

VR: Locomotion Set By

Text

VR: Height

Number

Voice Commands: Editor Commands

Text

Voice Commands: Not Supported Text

Text