Audio: Microphone Device | Text Options Variable | |
Audio: Push To Talk | Bool Variable | Voice Chat will only be Enabled when 'Mic' Button is Pressed down by the main user |
Audio: Voice Chat On | Bool Variable | Defaults to True |
Audio: Mic Is On Image | Bool Variable | A 'Mic On' Image will show in the top left of the screen when voice chat is on / recording audio - Defaults to True |
Audio: Local Lip Sync | Bool Variable | Enable local Main User lip sync |
Audio: Master Volume | Number Variable | Defaults to 1 - x |
Audio: Music Volume | Number Variable | Defaults to 0.75 - x |
Audio: Voice Volume | Number Variable | Defaults to 1 - x |
Audio: Lobby Music | Bool Variable | Defaults to True |
Editor: Angle Snap To | Number Variable | Defaults to 90 - degrees |
Editor: Snap To Grid | Bool Variable | |
Editor: Grid Snap | Number Variable | Defaults to 0.05 - m |
Editor: Scale From Center | Bool Variable | Always scale from Center rather than on one side |
Editor: Gizmo Global Space | Bool Variable | |
Editor: Show Connecting As Transparent | Bool Variable | Defaults to True |
Editor: Show Selected As Transparent | Bool Variable | Defaults to True |
Editor: Rotate From Pivot | Bool Variable | Rotate from the Pivot point rather than center of selection |
Editor: Auto Entity Playmode | Bool Variable | When in World Play mode Entities will auto turn on play mode on deselecting - Defaults to True |
Editor: Autoscale To VR Size | Bool Variable | Resize new Entities to fit current VR size, depending on the Entity type - Defaults to True |
Editor: Angle On Placing | Bool Variable | Defaults to True |
Graphics: Show FPS Counter | Bool Variable | |
Graphics: Show Performance Warnings | Bool Variable | Defaults to True |
Graphics: Full Screen | Bool Variable | |
Graphics: Screen Resolution | Text Options Variable | |
Graphics: Quality Level | Int Variable | Defaults to 5 |
Graphics: Quality Display | Text Variable | |
Graphics: Post Processing Effects | Bool Variable | Defaults to True |
Graphics: Anti Alaising | Enum Variable | |
Graphics: Shadow Resolution | Enum Variable | |
Graphics: VSync Count | Enum Variable | |
Graphics: Texture Quality | Enum Variable | |
Graphics: Set Target Framerate | Bool Variable | |
Graphics: Target Framerate | Int Variable | Defaults to 90 - fps |
Graphics: VR Render Scale | Number Variable | Defaults to 1 - x |
UI: Scale UI | Number Variable | Defaults to 1 - x |
UI: Hide All Messages | Bool Variable | Dont show any messages on screen |
UI: Message Display Time | Number Variable | Set how long messages should show on the screen - Defaults to 5 - s |
UI: Disable HUDs | Bool Variable | Disables adding Player HUDs, and interact/pickup UI |
VR: Play Locomotion | Locomotion Variable | |
VR: Edit Locomotion | Locomotion Variable | |
VR: Show VR Avatar | Bool Variable | Show your avatar body while in VR/AR play mode - Defaults to True |
VR: Hide Hands When Showing Avatar | Bool Variable | Defaults to True |
VR: Radial Select On Let Go | Bool Variable | Will select from radial menu on letting go rather than needing to click |
VR: Radial Delay | Bool Variable | Will delay closing the radial menu (good if Controller Touchpad is having sensitivity issues) |
VR: Show Jump Option In Radial | Bool Variable | Will show 'Jump' option in radial menu when playing |
VR: Hide Controller Hints | Bool Variable | Wont show labels on VR controller buttons |
VR: Drop Toy On Grab Release | Bool Variable | Drop Toys on releasing Grab button. Grab Button not set for some VR controllers. - Defaults to True |
VR: Always Show Controller | Bool Variable | Defaults to True |
VR: Vignette On Camera Movement | Bool Variable | Defaults to True |
VR: Vignette Amount | Number Variable | Defaults to 0.5 |
VR: Seated Mode | Bool Variable | Move the VR view up to have your avatar appear standing while seated |
VR: Seated Height | Number Variable | Defaults to 0.5 - m |
VR: Always Show VR View On Screen | Bool Variable | Set to keep VR view on screen even with local screen users |
VR: Hide Screen Buttons | Bool Variable | |
VR: Default To Oculus VR | Bool Variable | For switching to VR use the Oculus SDK |
VR: Height from ground | Number Variable | m |
VR: Scale | Number Variable | Defaults to 1 - x |
Input: Show Controls On Screen | Bool Variable | Defaults to True |
Input: Show System Cursor | Bool Variable | |
Input: Main User Use Gamepad | Bool Variable | |
Input: Inverted Y Look | Bool Variable | |
Input: Inverted X Look | Bool Variable | |
Input: Look Speed Mouse | Number Variable | Defaults to 1 - x |
Input: Look Speed Gamepad | Number Variable | Defaults to 1 - x |
Input: Move Camera Speed | Number Variable | Defaults to 1 - x |
Input: Radial Select On Let Go | Bool Variable | Will select from radial menu on letting go of radial button, rather than needing to hit Select |
Input: First Person FOV | Number Variable | Defaults to 90 - degrees |
Input: Camera FOV | Number Variable | Defaults to 60 - degrees |
Input: Gamepad Cursor Speed | Number Variable | Defaults to 1 - x |
Input: Hide Crosshair | Bool Variable | |
Misc: Display Errors | Bool Variable | Engine errors will show as 'Error Occured' on screen - Defaults to True |
Misc: Developer Mode | Bool Variable | Shows some options that are in development and normally hidden |
Misc: Log Mode | Enum Variable | Set what should be saved and displayed in logs |
Misc: Combine Same Logs | Bool Variable | Logs with same message will combine - Defaults to True |
Misc: Enabled Local Mods | Mod Variable List | All mods enabled locally - - ReadOnly |
VR: Move Speed | Number Variable | Defaults to 5 - m/s |
VR: Move Speed Editmode | Number Variable | Defaults to 5 - m/s |
VR: Fly Mode | Bool Variable | |
VR: Zero Gravity | Bool Variable | |
VR: Air Control | Number Variable | Defaults to 0.25 |
VR: Run Speed | Number Variable | Defaults to 6 - m/s |
VR: Walk Speed | Number Variable | Defaults to 4 - m/s |
VR: Right Hand Move | Bool Variable | Have the Right Hand Move, Left Hand Rotate |
VR: Controller Direction | Bool Variable | Move based on Controller direction, otherwise will be based on Head |
VR: Rotate Amount | Number Variable | How much to Rotate when using Snap Rotation - Defaults to 30 - degrees |
VR: Smooth Rotate | Bool Variable | Rotate smoothy rather than Snap turns |
VR: Smooth Rotate Speed | Number Variable | Defaults to 1 - x |
Voice Commands: Use Editor Voice Commands | Bool Variable | Adds Voice commands to control the editor, and switch between edit/play/paused |
Voice Commands: Voice Commands Enabled | Bool Variable | Defaults to True |
Voice Commands: Play Activated Sound | Bool Variable | Defaults to True |