Assets
- Open the 'Assets' screen in Creation Settings to see all the assets included in mods.
- Assets can include Entity types, models, sound effects - and editor tools / other options.
- Some assets from mods can be cloned and then new properties set on them - such as Materials, Projectiles, Effects. Or 'Create New' can be used to create new blank versions of them.
- Created assets can be saved locally or online. When saved they will also include any assets that they use.
Importing Assets
- "Import" button can be used to import new assets such as sounds / models / textures for materials.
- Can also drag and drop files into the Modbox window
Asset Types
- Entities
- Models
- Humanoid Models
- Effects
- Projectiles
- AudioClip
- Environments
- Physics Materials
- Physics Sound Type Asset
- BigUI Screen
- Desktop Window
- Tools
- Skies
- PostFX
- Fonts
- Network Mode
- ViewMode
Updated over 2 years ago