EntWalkingMovement
Walking Movement
Movement component for entities that walk on the ground.
ID: EntWalkingMovement
Requires Components: Movement, Jump
Required By: Animated Humanoid
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
Enabled | Bool Variable | Defaults to True |
Run Speed | Number Variable | Maximum speed for running - m/s |
Run | Bool Variable | |
Physics Move Mode | Bool Variable | Move by physics rather than Animation (if this is a Humanoid/Animated) |
Turn To Look Position | Bool Variable | Set to turn body towards look position (rather than just head) |
Air Speed | Number Variable | m/s |
Add Gravity | Number Variable | Add additional gravity in air - Defaults to 2 - x |
Walk Multiply | Number Variable | Walk speed as a multiple of RunSpeed - Defaults to 0.5 - x |
Physics Move Control | Number Variable | How quickly to change to new movement velocity in Physics Move mode - Defaults to 8 - x |
Zero G Move Control | Number Variable | How quickly to change to new movement while in Zero G movement / Flying - Defaults to 6 - x |
Fly Mode | Bool Variable | |
Jump Speed | Number Variable | m/s |
Properties
Name | Type | Description |
---|---|---|
On Ground | Bool | |
On Ground Physics Material | Physics Material |
Updated over 1 year ago