Voice
Adds method to play Audioclip as voice

ID: EntVoice
Required By: Voice Speech
Base Type: Entity Component

Values

NameTypeDescription
VolumeNumber Variablex
PitchNumber VariableDefaults to 1
Play2dBool VariableWill set sound to always play the same volume regardless of distance
Linear Roll OffBool VariableVoice audio will 'roll off' linearly rather than logarithmic so farther away players can hear
Is SpeakingBool Variable - ReadOnly

Methods

NameDescription
Play As Voice(Audio Clip clipAsset)Plays a Audioclip coming from the Entity - will be used by any LipSync / Facial components