User
A Connected User (not their ingame Avatar)

ID: EntUser
Base Type: Entity Component

Values

Name

Type

Description

Player Avatar

Entity Component Variable

The User's current Avatar in the World

Avatar Asset

Entity Asset With Component Variable

Player Avatar to Spawn

Set Avatar On Team

Team Variable

Sets the Team variable of the Team component on the PlayerAvatar, if it has one

Spawn Count

Int Variable

Score

Number Variable

Input Type

Enum Variable

  • ReadOnly

Local User Num

Int Variable

  • ReadOnly

User State

Enum Variable

  • ReadOnly

In Hieachry Mode

Entity Variable

  • ReadOnly

User Name

Text Variable

Defaults to Player

User Started Playing

Bool Variable

Set to True once the user is in Playing state and after UserStartedPlaymode event - - ReadOnly

Methods

Name

Description

Can Use Player Avatar In World

Bool

Switch User State

Spawn Avatar()

Spawns Avatar at Spawn Spots or at the Start Height

Spawn Avatar At Position(Vector3 groundPosition, Vector3 spawnRotation)

Spawns Avatar at Position/Angle

Print Message(Text message)

Print a message just to this user

Show UI Screen(UI Screen canvasScreen)

Show a UI Screen asset to this user

Close UI Screen()

Close any UI Screen the user currently has open

Show Message In UI Screen(Text message)

Show a message as a UI Screen asset to this user

Properties

Name

Type

Description

Is VR User

Bool

Is Screen User

Bool

Is Local User

Bool

Is Bot User

Bool

Appearence Info

Text

Client

Client

Attributes:
ModboxMain.MBTypeComponentNoIngameAddingAttribute
ModboxMain.MBTypeComponentEnabledInEditmodeAttribute
ModboxMain.MBOldIDAttribute