EntUICanvas
UI Canvas
Canvas where UI entities can be placed under
ID: EntUICanvas
Required By: GameOverScreen, YouDiedScreen
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
On User | Entity Component Variable | The User this Canvas is on if this is on a player Screen / Tool - - ReadOnly |
On Player Avatar | Entity Component Variable | The Avatar this Canvas is on if this is on a player Screen / Tool. Will update to the User's current avatar if on a User - - ReadOnly |
Screen Overlay | Bool Variable | Canvas will overlay over the screen for all users. Will not show in VR/AR headset (Create a Prefab and set that as the HUD in Creation Settings for that) |
Canvas Size | Vector2 Variable | |
Show Border | Bool Variable | Defaults to True |
Show Background | Bool Variable | Defaults to True |
Interactable | Bool Variable | Allows users to interact with UI when in the world - Defaults to True |
Background Color | Color Variable | |
Test With Avatar In World | Bool Variable | Set this Canvas's PlayerAvatar to the first PlayerAvatar thats in the world as if this Cavnas was it's UI HUD |
Properties
Name | Type | Description |
---|---|---|
On UI Screen Canvas | UI Screen Canvas | The UI Screen canvas this canvas this is on if part of a UI Screen |
Canvas Mode | UI Canvas Mode | The current state of the canvas - if it's in the World / In a Menu / Screen |
Attributes:
ModboxMain.MBTypeComponentNoIngameAddingAttribute
Updated over 2 years ago