EntStickyCollider
Sticky Collider
Causes the entity to stick to other objects by creating a joint on collision.
ID: EntStickyCollider
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
Break On Force | Bool Variable | Defaults to True |
Break Force | Number Variable | The force required to 'un-stick' the entity. - kn |
Minimum Speed | Number Variable | The minimum speed required for the entity to stick. - m/s |
Only Under Part | Transform Part Variable | Only if collided under this part |
Stuck To | Bool Variable | - ReadOnly |
Stuck To Entity | Entity Variable | - ReadOnly |
Stuck To World | Vector3 Variable | - ReadOnly |
Stuck To Anchor | Vector3 Variable | - ReadOnly |
Stuck To Connected Anchor | Vector3 Variable | - ReadOnly |
Updated almost 2 years ago