EntPhysics
Physics
Creates or joins a PhysicsBody on play mode
ID: EntPhysics
Required By: Movement, Set Body Mass, Set Center Of Mass, Set Mass
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
Material Break | Bool Variable | Set if it should break based on it's physics material settings (Break On Damage / Break on Impact) |
Physics Material | Physics Material Variable | |
Physics Sound | Physics Sound Type Variable | Sounds for collision - default set by PhysicsMaterial |
Methods
Name | Description |
---|---|
Set Velocity(Vector3 newVelocity) | |
Set Angular Velocity(Vector3 newVelocity) | |
Add Force(Vector3 force, Force Mode mode, Bool relativeToSelf) | |
Add Force At Position(Vector3 force, Vector3 position, Force Mode mode) | |
Add Torque(Vector3 force, Force Mode mode, Bool relativeToSelf) |
Properties
Name | Type | Description |
---|---|---|
Mass | Number | Returns mass based on volume / physics material |
Center Of Mass | Vector3 | |
Physics Body | PhysicsBody |
Updated almost 2 years ago