Adds MoveDirection / LookDirection variables for other movement components to use
Requires Components: Physics
Required By: Movement AI, Flying Movement, Animated Humanoid, Walking Movement, Hover Movement, Rotate Transform Towards Look Position
Base Type: Entity Component
Move Direction is the direction in World space to move
Look Position is the position in the World to look at
The direction set by the LookPosition and this Entity's position.
Updated over 1 year ago