EntHitDamageCanDamageEntity

Hit Damage Can Damage Entity
Adds a return event to set if HitDamage should damage depending on the hit entity

ID: EntHitDamageCanDamageEntity
Requires Components: Hit Damage
Base Type: Entity Component

Return Value Events

NameTypeDescription
Can Damage Entity(Entity hitEntity, Number damage, Collision Info collisionInfo)BoolReturns if the damage should happen to the hit entity