Health System
Health system, dies when below 0 health
ID: EntHealthSystem
Required By: Health System Damage Modifier, Health System Health Bar
Base Type: Entity Component
Name | Type | Description |
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Health | Number Variable | hp |
Take Damage | Bool Variable | If false the entity will not take damage. - Defaults to True |
Flash On Hit | Bool Variable | |
Heal Only To Start Health | Bool Variable | 'Heal' will only heal to Start Health - Defaults to True |
Start Health | Number Variable | Health that Playmode started with - hp |
Name | Description |
---|
Reset Health | |
Do Damage(Number amount) | |
Heal Health(Number amount) | |
Name | Type | Description |
---|
Health Percentage | Number | Percentage of health to Start health |
Name | Description |
---|
On Damaged(Damage Info damage) | |