EntFlyingJuke

Flying Juke
Will Juke around when in range of a target

ID: EntFlyingJuke
Requires Components: Movement AI, Flying Movement
Base Type: Entity Component

Values

Name

Type

Description

Juke On

Bool Variable

Defaults to True

Juke Speed

Number Variable

x

Next Juke Time

Range Variable

s

Random Juke Time

Range Variable

s

Juke Up Amount

Number Variable

x