EntFlyingJuke
Flying Juke
Will Juke around when in range of a target
ID: EntFlyingJuke
Requires Components: Movement AI, Flying Movement
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
Juke On | Bool Variable | Defaults to True |
Juke Speed | Number Variable | x |
Next Juke Time | Range Variable | s |
Random Juke Time | Range Variable | s |
Juke Up Amount | Number Variable | x |
Updated almost 2 years ago