EntFlyingJuke

Flying Juke
Will Juke around when in range of a target

ID: EntFlyingJuke
Requires Components: Movement AI, Flying Movement
Base Type: Entity Component

Values

NameTypeDescription
Juke OnBool VariableDefaults to True
Juke SpeedNumber Variablex
Next Juke TimeRange Variables
Random Juke TimeRange Variables
Juke Up AmountNumber Variablex