EntDetectorAreaDamage
Detector Area Damage
Do damage to Entities inside the Detector Area
ID: EntDetectorAreaDamage
Requires Components: Detector Area
Base Type: Entity Component
Values
Name | Type | Description |
---|---|---|
Damage Amount | Number Variable | Defaults to 10 - hp |
Keep Damaging | Bool Variable | Will keep damaging every second |
Time Between Damage | Number Variable | Defaults to 1 - s |
Next Damage | Play Time Variable | - ReadOnly |
Events
Name | Description |
---|---|
Next Damage Lapsed() | Called when Next Damage time Lapses |
Updated over 2 years ago