EntDetectorAreaDamage

Detector Area Damage
Do damage to Entities inside the Detector Area

ID: EntDetectorAreaDamage
Requires Components: Detector Area
Base Type: Entity Component

Values

Name

Type

Description

Damage Amount

Number Variable

Defaults to 10 - hp

Keep Damaging

Bool Variable

Will keep damaging every second

Time Between Damage

Number Variable

Defaults to 1 - s

Next Damage

Play Time Variable

  • ReadOnly

Events

Name

Description

Next Damage Lapsed()

Called when Next Damage time Lapses