EntCamera

Camera
Renders a camera view, which can then be hooked up to a screen

ID: EntCamera
Required By: Camera Post FX
Base Type: Entity Component

Values

Name

Type

Description

Camera On

Bool Variable

Defaults to True

Draw To Screen

Bool Variable

If true the camera will display on the screen, displaying on top of the user's camera.

Viewport Position

Vector2 Variable

The origin position of the camera display on screen. These values represent a percentage of the screen where(0, 0) is the bottom left, and(1, 1) is the top right. Note that the camera's origin will always be in the bottom left of the viewport, so setting the viewport's x or y value to 1 will cause it to display offscreen.

Viewport Size

Vector2 Variable

The size of the camera display on the screen. These values represent the percentage of the screen that is covered, so for example a value of (0.3, 0.5) would cover 30% of the screen's width and 50% of the screen's height.

FPS

Enum Variable

The camera's Frames Per-Second. - Defaults to _30

FOV

Number Variable

The camera's Field of View. - Defaults to 60 - degrees

Resolution

Vector2 Variable

Hide Side Screen

Bool Variable

Hides the 'SideScreen' part of the model if this was on a Entity with a camera model

Methods

Name

Description

Preview UI