Metadata: Creation Name | Text Variable | |
Metadata: Creation Description | Text Variable | |
Metadata: Creation Tags | Text Variable List | |
Metadata: In Development | Bool Variable | Will tell players this creation is still in development |
Metadata: Multiplayer Only | Bool Variable | If this creation requires multiple players to play properly |
Metadata: VR Player Required | Bool Variable | If this creation requires a VR player to play properly |
Metadata: Screen Player Required | Bool Variable | If this creation requires a Screen Player to play properly |
Metadata: Creator Account Required | Bool Variable | If this creation uses online services/mods that use a Modbox creator account (Voice/AI) |
Misc: Creation Color Palette | Color Variable List | |
Players: Allow Playmode Editing | Bool Variable | Allows player avatars to use editing tools while playing - Defaults to True |
Players: Playmode Test Mode | Bool Variable | Set to True on running the creation in Test mode. Users wont switch to Playing state on start - - ReadOnly |
Players: Pause In Menu | Bool Variable | Will pause the world when the menu is being used when not online - Defaults to True |
VR: Force Locomotion | Locomotion Variable | If set, will override the VR Players locomotion |
VR: Set VR Speed | Bool Variable | Set a move speed for all VR players |
VR: Set VR Move Speed | Number Variable | Defaults to 3 - m/s |
VR: Limit VR Speed | Bool Variable | Limit VR Move speed to a maximum |
VR: VR Speed Limit | Number Variable | Defaults to 3 - m/s |
VR: No Teleporting | Bool Variable | |
VR: No Air Control | Bool Variable | |
VR: Show Pickup Tool | Bool Variable | Defaults to True |
Worlds: Current World | World Variable | |
Worlds: Start World | World Variable | |
Misc: Log Error On Operations | Bool Variable | Will log User error when running Do/Set lines and variable is not found - Defaults to True |
Misc: MB Script Debug Mode | Bool Variable | User Errors will be shown on the UI, and will pause on any set Breakpoints. |
Misc: MB Script Breakpoint On Error | Bool Variable | Will Pause game and focus on Breakpoint on a Error |
Mods: Load All Mod Assets | Bool Variable | By default when Play mode is started only assets that are used are loaded - use this to load all of them |
Mods: Load All Assets From Mods | Mod Variable List | By default when Play mode is started only assets that are used are loaded - use this to load all assets from certain mods |
Mods: Enabled Creation Mods | Mod Info Variable List | Data on all mods enabled in Creation - - ReadOnly |
Audio: Player Died Sound | Audioclip Variable | |
Audio: Other Player Died Sound | Audioclip Variable | |
Game: Unlimited Ammo | Bool Variable | |
Game: No Player Damage | Bool Variable | No damage to any players - 'God Mode' |
Game: No Friendly Fire | Bool Variable | No damage from Entities on same Team |
Game: No Grab Outline | Bool Variable | No outline will be shown on grabbing items |
Game: No Toy Handle Highlight | Bool Variable | Toy handles won't be highlighted |
Players: Users Can Spawn | Bool Variable | Users can Spawn themselves - Defaults to True |
Players: Users Spawn At Start | Bool Variable | Users will try spawning themselves on switching to Playing state - Defaults to True |
Players: Default Avatar | Entity Asset With Component Variable | The default avatar asset to use for users |
Players: Default Avatar VR | Entity Asset With Component Variable | The default avatar asset to use for VR users. Will use the default avatar asset if not set |
Players: Game Menu | UI Screen Entity Canvas Variable | A UI Screen to use as the creation's Menu. Will show as a button option to open for Screen+VR users |
Players: Add Components To Users | MB Script Entity Component Type Variable List | Will add MBScript components to users on starting Play mode |
Players: Add Name Tags To Player Avatars | Bool Variable | Defaults to True |
Players: Allow Flying | Bool Variable | |
Players: Climb All Static | Bool Variable | Allow climbing anything static, not just climbable parts. VR Players only currently. |
Players: Remove Avatar On User Left | Bool Variable | When a user leaves a avatar (exits game / changes mode) remove the avatar - Defaults to True |
Metadata: Save Internal | Bool Variable | |
Metadata: Save Template | Bool Variable | |
Metadata: Template Order | Number Variable | |
Metadata: Save Included | Bool Variable | |
Players: Default HUD | Entity Asset With Component Variable | Default UI Canvas to set as the Player Avatar's HUD. Can be overridden on the User/Avatar |