Editing Basics

  • The World can be switched from Edit to Play mode. On switching to Play mode the world is saved - and all physics / component logic is enabled.
  • The player can switch between playing and editing also. Players can use edit mode Tools - or screen players can use Desktop Editor.
  • Entities are connected together when they are in Edit mode by touching if they have 'Autoconnect' on. When Connected they will be a single physics body in play mode.

Here the Cube Entity with a Primitive component is connected to the Cone in edit mode, shown with a green line.


PC players can edit with tools in Thirdperson / First Person, or in the Desktop editor.