AssetProjectile

Projectile
Projectile Assets are fired by Entities using the Gun Component.

ID: AssetProjectile
Base Type: Projectile Ammo

Values

NameTypeDescription
BaseProjectile VariableWhat Projectile asset from a mod to use as the 'base' that sets the prefab Projectile object
Added ComponentsMod Asset Component Type Variable List
Refire TimeNumber Variables
Use Ammo TypeProjectile Ammo VariableIf this Projectile should use a different Ammo Type, otherwise it'll be it's own ammo type
Fire SoundAudioclip Variable
MuzzleflashEffect Variable
Ammo Per ShotNumber Variableammo
Scale Ammo By ChargeBool Variable

Attributes:
UnityEngine.CreateAssetMenuAttribute
ModboxMain.MBTypeAssetCreateOptionAttribute